While S3 was lurking in the background, Diamond made a few new friends by the names of 3Dfx now 3dfx and Rendition. S3 Graphics graphics processors. Sign up now Username Password Remember Me. This time around, armed with the Savage4, and stepping in right as Diamond’s former companion, 3dfx, stepped out, S3 is ready to make amends and get their name back into the eyes of the public. The 3D engine had texture fill-rate potentially equivalent to GeForce at the same clock speed. Log in Don’t have an account?

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Only the high-quality texture capability from its S3TC support gave it good mind share with the gaming community. Savage supported S3’s S3TC idamond compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per clock.

Diamond Stealth III S540 graphics card – Savage4 Pro – 32 MB

It seems like ages ago, a quickly growing company, Diamond Multimedia, released their first Stealth 3D graphics accelerator. Within Direct3D titles such as Shogo: By using this site, you agree to the Terms of Use and Privacy Policy. Many of the Savage3D’s limitations were addressed by the Savage 4 chipset.

It was never sold, only prototypes exist. The first in Diamond’s Stealth line of graphics accelerators were based on chipsets provided from one of the hot shots of the time, a very well known company named S3.

Diamond Stealth III S Savage4 Pro

The Savage XP was basically a repaired version of the Savage diamonr considered too outdated. It causes missing textures, errors in geometry and models, and minimal performance benefits. Log in Don’t have an account? From Wikipedia, the free encyclopedia. This time around, armed with the Savage4, and stepping in right as Diamond’s former companion, 3dfx, stepped out, S3 is ready to make amends and get their savafe4 back into the eyes of the public.

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SONICblue S3 Savage4 Pro () 8MB SGRAM PCI Graphics adapter | eBay

In this respect at least, S3’s economical use of transistors proved highly advantageous. Its innovative feature-set included the following:. Retrieved from ” https: Later on, an up and coming company named NVIDIA also joined the bunch, providing Diamond with diamnod killer lineup of high performance diamons accelerators that were tailored to fit the needs of virtually every unique user.

Not only that, but S3TC allowed these much higher quality textures to be rendered with negligible performance impact. The 3D engine had texture fill-rate potentially equivalent to GeForce at the same clock speed. Because of this, two distinct card varieties were created the creation actually took place much earlier than thatthe high-performance Viper series, and the low-cost Stealth series of graphics accelerators.

Development of Savage as a discrete card was discontinued. They could be equipped with MiB memory. The only real difference between the regular and Pro models is that the Pro allows for a memory clock of MHz, while both solutions offer core clock frequencies of MHz.

The Savage4 series’ single cycle trilinear filtering and S3TC texture compression created a 3D card with exceptional image quality. Damond mobile version was going to be called AlphaChrome but was otherwise completely identical.

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SONICblue S3 Savage4 Pro (90030930) 8MB SGRAM PCI Graphics adapter

S3 Graphics graphics processors. Post Your Comment Please log in or sign up to comment.

While S3 was lurking in the background, Diamond made a few new friends by the names of 3Dfx now 3dfx and Rendition. Savage was a product-line of PC graphics chipsets designed by S3. S3 engineers claimed that the S3TL engine had feature parity with GeForceand that it could render 2.

In earlyS3 retired the Savage3D and released the Savage4 family. This page was last edited on 29 Mayat They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass not one clock cycle through the rendering engine instead of halving its texture fillrate in dual-textured games like Savage 3D.

Other than those differences, the S is your run of the mill Savage4 board, however in order to establish any major differences let’s take a closer look at the card itself. Combined with poor drivers and the chip’s lack of multitexturing support, the Savage3D failed in the market.

Only one major board-vendor, Hercules, made any real effort to ship a Savage3D product.